C#Code
C#Code
Public Attributes
TheForum.GameCode.MessageSystems.GameEventCheck Class Reference
Inheritance diagram for TheForum.GameCode.MessageSystems.GameEventCheck:
TheForum.GameCode.MessageSystems.GameControllerEventCheck TheForum.GameCode.MessageSystems.GameKeyboardEventCheck TheForum.GameCode.MessageSystems.GameKeyboardEventCheck

List of all members.

Public Attributes

Libraries.StringType m_eventType
 The event type.
Libraries.Messaging.HandleMessageDelegate m_delegateToUse
 The delegate to run.
bool m_uniqueMessage = false

Detailed Description

Stores a game event to check for and the delegate to run when it occures. and use it appropriatly.


Member Data Documentation

Libraries Messaging HandleMessageDelegate TheForum::GameCode::MessageSystems.GameEventCheck::m_delegateToUse

The delegate to run.

The event type.

wether the event requires a unique copy of the message. If true it does, false it will just get the reference to the actual game message. If the event doesn't need to store the message or change it, it doesn't need a unique message.


The documentation for this class was generated from the following files:
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